_lastLootRespawnTime
_lastLootRespawnTime: number = 0
_lastNpcRespawnTime
_lastNpcRespawnTime: number = 0
_lastVehicleRespawnTime
_lastVehicleRespawnTime: number = 0
_lastWaterSourceReplenishTime
_lastWaterSourceReplenishTime: number = 0
chanceNpc
chanceNpc: number
chanceScreamer
chanceScreamer: number
chanceWornLetter
chanceWornLetter: number
deadNpcDespawnTimer
deadNpcDespawnTimer: number
hasCustomLootRespawnTime
hasCustomLootRespawnTime: boolean
itemDespawnTimer
itemDespawnTimer: number
lootbagDespawnTimer
lootbagDespawnTimer: number
lootDespawnTimer
lootDespawnTimer: number
lootRespawnTimer
lootRespawnTimer: number
minAirdropSurvivors
minAirdropSurvivors: number
npcRespawnTimer
npcRespawnTimer: number
npcSpawnRadius
npcSpawnRadius: number
spawnedLootObjects
spawnedLootObjects: { [spawnerId: number]: string } = {}
spawnedNpcs
spawnedNpcs: { [spawnerId: number]: string } = {}
vehicleRespawnTimer
vehicleRespawnTimer: number
vehicleSpawnCap
vehicleSpawnCap: number
vehicleSpawnRadius
vehicleSpawnRadius: number
waterSourceRefillAmount
waterSourceRefillAmount: number
waterSourceReplenishTimer
waterSourceReplenishTimer: number
Static
itemSpawnersChances
itemSpawnersChances: Record<string, number> = {}
Global respawn timers