h1z1-server
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    Function getDistanceSquared

    • Squared 3D Euclidean distance between two points — use with a squared threshold (getDistanceSquared(a, b) < r * r) to avoid a sqrt call when only a threshold comparison is needed, not the actual distance value.

      Parameters

      • p1: Float32Array

        The position of the first point.

      • p2: Float32Array

        The position of the second point.

      Returns number

      The squared Euclidean distance between the two points.