h1z1-server
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servers/ZoneServer2016/jsms/zombie.jsm
ZombieInstance
Interface ZombieInstance
interface
ZombieInstance
{
agitation
:
number
;
corpseTargetId
:
string
|
null
;
coverEarsTimer
:
number
;
hunger
:
number
;
id
:
string
;
isCoveringEars
:
boolean
;
isEatingCorpse
:
boolean
;
lastAttackTime
:
number
;
lastNoisePos
:
Float32Array
<
ArrayBufferLike
>
|
null
;
npc
:
Npc
;
server
:
ZoneServer2016
;
state
:
ZombieTransitions
;
states
:
Record
<
string
,
(
dt
:
number
)
=>
void
>
;
stateTimer
:
number
;
targetCharacterId
:
string
|
null
;
targetPos
:
Float32Array
<
ArrayBufferLike
>
|
null
;
wanderOrigin
:
Float32Array
;
event
(
eventId
:
ZombieEvents
)
:
void
;
onTransition
(
_from
:
string
,
_to
:
string
,
_eventId
:
ZombieEvents
)
:
void
;
tick
(
dt
:
number
)
:
void
;
}
Hierarchy (
View Summary
)
JSM
<
ZombieEvents
>
ZombieInstance
Index
Properties
agitation
corpse
Target
Id
cover
Ears
Timer
hunger
id
is
Covering
Ears
is
Eating
Corpse
last
Attack
Time
last
Noise
Pos
npc
server
state
states
state
Timer
target
Character
Id
target
Pos
wander
Origin
Methods
event
on
Transition
tick
Properties
agitation
agitation
:
number
corpse
Target
Id
corpseTargetId
:
string
|
null
cover
Ears
Timer
coverEarsTimer
:
number
hunger
hunger
:
number
id
id
:
string
is
Covering
Ears
isCoveringEars
:
boolean
is
Eating
Corpse
isEatingCorpse
:
boolean
last
Attack
Time
lastAttackTime
:
number
last
Noise
Pos
lastNoisePos
:
Float32Array
<
ArrayBufferLike
>
|
null
npc
npc
:
Npc
server
server
:
ZoneServer2016
state
state
:
ZombieTransitions
states
states
:
Record
<
string
,
(
dt
:
number
)
=>
void
>
= {}
state
Timer
stateTimer
:
number
target
Character
Id
targetCharacterId
:
string
|
null
target
Pos
targetPos
:
Float32Array
<
ArrayBufferLike
>
|
null
wander
Origin
wanderOrigin
:
Float32Array
Methods
event
event
(
eventId
:
ZombieEvents
)
:
void
Parameters
eventId
:
ZombieEvents
Returns
void
on
Transition
onTransition
(
_from
:
string
,
_to
:
string
,
_eventId
:
ZombieEvents
)
:
void
Parameters
_from
:
string
_to
:
string
_eventId
:
ZombieEvents
Returns
void
tick
tick
(
dt
:
number
)
:
void
Parameters
dt
:
number
Returns
void
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Properties
agitation
corpse
Target
Id
cover
Ears
Timer
hunger
id
is
Covering
Ears
is
Eating
Corpse
last
Attack
Time
last
Noise
Pos
npc
server
state
states
state
Timer
target
Character
Id
target
Pos
wander
Origin
Methods
event
on
Transition
tick
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