h1z1-server
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servers/ZoneServer2016/managers/constructiondecayworker
EntityDecaySnapshot
Interface EntityDecaySnapshot
interface
EntityDecaySnapshot
{
characterId
:
string
;
isDecayProtected
:
boolean
;
maxHealth
:
number
;
skipDecay
:
boolean
;
}
Index
Properties
character
Id
is
Decay
Protected
max
Health
skip
Decay
Properties
character
Id
characterId
:
string
is
Decay
Protected
isDecayProtected
:
boolean
max
Health
maxHealth
:
number
skip
Decay
skipDecay
:
boolean
Pre-computed on main thread: true = skip decay (ramps, stairs, foundations, expansions)
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Properties
character
Id
is
Decay
Protected
max
Health
skip
Decay
h1z1-server
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Pre-computed on main thread: true = skip decay (ramps, stairs, foundations, expansions)