h1z1-server
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    Per-airdrop-type tunables. All optional in config; code supplies defaults.

    interface AirdropTypeConfig {
        arrivalAlert: string;
        bombBlastDamage: number;
        bombBlastRadius: number;
        bombCount: number;
        bombFallSpeed: number;
        bombReleaseHeight: number;
        corridorLength: number;
        corridorWidth: number;
        crateDropSpeed: number;
        levelFlight: boolean;
        planeSpeed: number;
    }
    Index
    arrivalAlert: string

    alert sent to the caller when the plane reaches the drop ("" = none)

    bombBlastDamage: number
    bombBlastRadius: number
    bombCount: number

    bombing payload

    bombFallSpeed: number
    bombReleaseHeight: number
    corridorLength: number
    corridorWidth: number
    crateDropSpeed: number

    crate payload: ms for the parachuted crate to fall

    levelFlight: boolean

    keep the plane at cruise altitude instead of dipping to the drop

    planeSpeed: number

    ms for the plane to cross the whole flight path