h1z1-server
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    Interface PlayerUpdateLightweightToFullNpc

    interface PlayerUpdateLightweightToFullNpc {
        attachments?: unknown[];
        characterVariables?: unknown[];
        effectTags?: unknown[];
        transientId?: unknown;
        unk?: number;
        unknownByte1?: number;
        unknownByte2?: number;
        unknownDword1?: number;
        unknownDword10?: number;
        unknownDword11?: number;
        unknownDword12?: number;
        unknownDword13?: number;
        unknownDword14?: number;
        unknownDword15?: number;
        unknownDword16?: number;
        unknownDword17?: number;
        unknownDword18?: number;
        unknownDword19?: number;
        unknownDword2?: number;
        unknownDword21?: number;
        unknownDword22?: number;
        unknownDword23?: number;
        unknownDword24?: number;
        unknownDword25?: number;
        unknownDword26?: number;
        unknownDword27?: number;
        unknownDword28?: number;
        unknownDword29?: number;
        unknownDword3?: number;
        unknownDword30?: number;
        unknownDword31?: number;
        unknownDword32?: number;
        unknownDword4?: number;
        unknownDword5?: number;
        unknownDword6?: number;
        unknownDword7?: number;
        unknownDword8?: number;
        unknownDword9?: number;
        unknownFloat1?: number;
        unknownFloat2?: number;
        unknownFloat3?: number;
        unknownFloat4?: number;
        unknownFloat5?: number;
        unknownFloat6?: number;
        unknownFloat7?: number;
        unknownGuid?: string;
        unknownGuid1?: string;
        unknownGuid2?: string;
        unknownString1?: string;
        unknownString2?: string;
        unknownString3?: string;
        unknownString4?: string;
        unknownString5?: string;
        unknownVector1?: Float32Array<ArrayBufferLike>;
        unknownVector2?: Float32Array<ArrayBufferLike>;
        unknownVector3?: Float32Array<ArrayBufferLike>;
        unknownVector5?: Float32Array<ArrayBufferLike>;
    }
    Index

    Properties

    attachments?: unknown[]
    characterVariables?: unknown[]
    effectTags?: unknown[]
    transientId?: unknown
    unk?: number
    unknownByte1?: number
    unknownByte2?: number
    unknownDword1?: number
    unknownDword10?: number
    unknownDword11?: number
    unknownDword12?: number
    unknownDword13?: number
    unknownDword14?: number
    unknownDword15?: number
    unknownDword16?: number
    unknownDword17?: number
    unknownDword18?: number
    unknownDword19?: number
    unknownDword2?: number
    unknownDword21?: number
    unknownDword22?: number
    unknownDword23?: number
    unknownDword24?: number
    unknownDword25?: number
    unknownDword26?: number
    unknownDword27?: number
    unknownDword28?: number
    unknownDword29?: number
    unknownDword3?: number
    unknownDword30?: number
    unknownDword31?: number
    unknownDword32?: number
    unknownDword4?: number
    unknownDword5?: number
    unknownDword6?: number
    unknownDword7?: number
    unknownDword8?: number
    unknownDword9?: number
    unknownFloat1?: number
    unknownFloat2?: number
    unknownFloat3?: number
    unknownFloat4?: number
    unknownFloat5?: number
    unknownFloat6?: number
    unknownFloat7?: number
    unknownGuid?: string
    unknownGuid1?: string
    unknownGuid2?: string
    unknownString1?: string
    unknownString2?: string
    unknownString3?: string
    unknownString4?: string
    unknownString5?: string
    unknownVector1?: Float32Array<ArrayBufferLike>
    unknownVector2?: Float32Array<ArrayBufferLike>
    unknownVector3?: Float32Array<ArrayBufferLike>
    unknownVector5?: Float32Array<ArrayBufferLike>