h1z1-server
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    Interface PlayerUpdateLootEvent

    interface PlayerUpdateLootEvent {
        characterId?: string;
        modelFileName?: string;
        position?: Float32Array<ArrayBufferLike>;
        rotation?: Float32Array<ArrayBufferLike>;
    }
    Index

    Properties

    characterId?: string
    modelFileName?: string
    position?: Float32Array<ArrayBufferLike>
    rotation?: Float32Array<ArrayBufferLike>