h1z1-server
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    Interface CharacterKnockedOut

    interface CharacterKnockedOut {
        flags1?: number;
        flags2?: number;
        guid?: string;
        unknownData1: {
            flags1?: number;
            flags2?: number;
            unknownDword1?: number;
            unknownDword10?: number;
            unknownDword11?: number;
            unknownDword12?: number;
            unknownDword2?: number;
            unknownDword3?: number;
            unknownDword4?: number;
            unknownDword5?: number;
            unknownDword6?: number;
            unknownDword7?: number;
            unknownDword8?: number;
            unknownDword9?: number;
            unknownFloatVector1?: Float32Array<ArrayBufferLike>;
            unknownQword1?: string;
            unknownQword2?: string;
            unknownQword3?: string;
        };
        unknownData2: {
            unknownDword1?: number;
            unknownDword10?: number;
            unknownDword11?: number;
            unknownDword12?: number;
            unknownDword2?: number;
            unknownDword3?: number;
            unknownDword4?: number;
            unknownDword5?: number;
            unknownDword6?: number;
            unknownDword7?: number;
            unknownDword8?: number;
            unknownDword9?: number;
            unknownQword1?: string;
        };
        unknownData3: {
            flags1?: number;
            flags2?: number;
            unknownDword1?: number;
            unknownDword10?: number;
            unknownDword11?: number;
            unknownDword12?: number;
            unknownDword2?: number;
            unknownDword3?: number;
            unknownDword4?: number;
            unknownDword5?: number;
            unknownDword6?: number;
            unknownDword7?: number;
            unknownDword8?: number;
            unknownDword9?: number;
            unknownFloatVector1?: Float32Array<ArrayBufferLike>;
            unknownQword1?: string;
            unknownQword2?: string;
            unknownQword3?: string;
        };
        unknownData4: {
            unknownDword1?: number;
            unknownDword10?: number;
            unknownDword11?: number;
            unknownDword12?: number;
            unknownDword2?: number;
            unknownDword3?: number;
            unknownDword4?: number;
            unknownDword5?: number;
            unknownDword6?: number;
            unknownDword7?: number;
            unknownDword8?: number;
            unknownDword9?: number;
            unknownQword1?: string;
        };
        unknownDword1?: number;
        unknownDword10?: number;
        unknownDword11?: number;
        unknownDword12?: number;
        unknownDword2?: number;
        unknownDword3?: number;
        unknownDword4?: number;
        unknownDword5?: number;
        unknownDword6?: number;
        unknownDword7?: number;
        unknownDword8?: number;
        unknownDword9?: number;
        unknownFloatVector1?: Float32Array<ArrayBufferLike>;
        unknownQword1?: string;
        unknownQword2?: string;
        unknownQword3?: string;
    }
    Index

    Properties

    flags1?: number
    flags2?: number
    guid?: string
    unknownData1: {
        flags1?: number;
        flags2?: number;
        unknownDword1?: number;
        unknownDword10?: number;
        unknownDword11?: number;
        unknownDword12?: number;
        unknownDword2?: number;
        unknownDword3?: number;
        unknownDword4?: number;
        unknownDword5?: number;
        unknownDword6?: number;
        unknownDword7?: number;
        unknownDword8?: number;
        unknownDword9?: number;
        unknownFloatVector1?: Float32Array<ArrayBufferLike>;
        unknownQword1?: string;
        unknownQword2?: string;
        unknownQword3?: string;
    }
    unknownData2: {
        unknownDword1?: number;
        unknownDword10?: number;
        unknownDword11?: number;
        unknownDword12?: number;
        unknownDword2?: number;
        unknownDword3?: number;
        unknownDword4?: number;
        unknownDword5?: number;
        unknownDword6?: number;
        unknownDword7?: number;
        unknownDword8?: number;
        unknownDword9?: number;
        unknownQword1?: string;
    }
    unknownData3: {
        flags1?: number;
        flags2?: number;
        unknownDword1?: number;
        unknownDword10?: number;
        unknownDword11?: number;
        unknownDword12?: number;
        unknownDword2?: number;
        unknownDword3?: number;
        unknownDword4?: number;
        unknownDword5?: number;
        unknownDword6?: number;
        unknownDword7?: number;
        unknownDword8?: number;
        unknownDword9?: number;
        unknownFloatVector1?: Float32Array<ArrayBufferLike>;
        unknownQword1?: string;
        unknownQword2?: string;
        unknownQword3?: string;
    }
    unknownData4: {
        unknownDword1?: number;
        unknownDword10?: number;
        unknownDword11?: number;
        unknownDword12?: number;
        unknownDword2?: number;
        unknownDword3?: number;
        unknownDword4?: number;
        unknownDword5?: number;
        unknownDword6?: number;
        unknownDword7?: number;
        unknownDword8?: number;
        unknownDword9?: number;
        unknownQword1?: string;
    }
    unknownDword1?: number
    unknownDword10?: number
    unknownDword11?: number
    unknownDword12?: number
    unknownDword2?: number
    unknownDword3?: number
    unknownDword4?: number
    unknownDword5?: number
    unknownDword6?: number
    unknownDword7?: number
    unknownDword8?: number
    unknownDword9?: number
    unknownFloatVector1?: Float32Array<ArrayBufferLike>
    unknownQword1?: string
    unknownQword2?: string
    unknownQword3?: string