Optional
attachmentData
attachmentData?: unknown[]
Optional
characterId
characterId?: string
itemsData
itemsData: { items?: unknown[]; unknownDword1?: number }
Optional
materialType
materialType?: number
Optional
remoteWeapons
remoteWeapons?: unknown
resources
resources: { data?: unknown[] }
targetData
targetData: unknown
transientId
transientId: unknown
Optional
unknownArray1
unknownArray1?: unknown[]
Optional
unknownArray2
unknownArray2?: unknown[]
unknownArray3
unknownArray3: { data?: unknown[] }
unknownArray4
unknownArray4: { unknownArray1?: unknown[] }
unknownArray5
unknownArray5: { data?: unknown[] }
Optional
unknownByte1
unknownByte1?: number
Optional
unknownByte2
unknownByte2?: number
unknownData1
unknownData1: {
unknownDword1?: number;
unknownDword2?: number;
unknownString1?: string;
unknownString2?: string;
unknownString3?: string;
}
Optional
unknownDword1
unknownDword1?: number
Optional
unknownDword10
unknownDword10?: number
Optional
unknownDword11
unknownDword11?: number
Optional
unknownDword12
unknownDword12?: number
Optional
unknownDword13
unknownDword13?: number
Optional
unknownDword14
unknownDword14?: number
Optional
unknownDword15
unknownDword15?: number
Optional
unknownDword16
unknownDword16?: number
Optional
unknownDword17
unknownDword17?: number
Optional
unknownDword18
unknownDword18?: number
Optional
unknownDword19
unknownDword19?: number
Optional
unknownDword2
unknownDword2?: number
Optional
unknownDword21
unknownDword21?: number
Optional
unknownDword3
unknownDword3?: number
Optional
unknownDword4
unknownDword4?: number
Optional
unknownDword5
unknownDword5?: number
Optional
unknownDword6
unknownDword6?: number
Optional
unknownDword7
unknownDword7?: number
Optional
unknownDword8
unknownDword8?: number
Optional
unknownDword9
unknownDword9?: number
Optional
unknownFloat1
unknownFloat1?: number
Optional
unknownQword1
unknownQword1?: string
Optional
unknownString1
unknownString1?: string
Optional
unknownString2
unknownString2?: string
Optional
unknownVector4
unknownVector4?: Float32Array<ArrayBufferLike>
Optional
unknownVector5
unknownVector5?: Float32Array<ArrayBufferLike>