OptionalattachmentData
attachmentData?: unknown[]
OptionalcharacterId
characterId?: string
OptionaldescriptionId
descriptionId?: number
itemsData
itemsData: { items?: unknown[]; unknownDword1?: number }
OptionalmaterialType
materialType?: number
OptionalremoteWeapons
remoteWeapons?: unknown
resources
resources: { data?: unknown[] }
targetData
targetData: unknown
transientId
transientId: unknown
OptionalunknownArray1
unknownArray1?: unknown[]
OptionalunknownArray2
unknownArray2?: unknown[]
unknownArray3
unknownArray3: { data?: unknown[] }
unknownArray4
unknownArray4: { unknownArray1?: unknown[] }
unknownArray5
unknownArray5: { data?: unknown[] }
OptionalunknownByte1
unknownByte1?: number
OptionalunknownByte2
unknownByte2?: number
unknownData1
unknownData1: {
unknownDword1?: number;
unknownDword2?: number;
unknownString1?: string;
unknownString2?: string;
unknownString3?: string;
}
OptionalunknownDword1
unknownDword1?: number
OptionalunknownDword10
unknownDword10?: number
OptionalunknownDword11
unknownDword11?: number
OptionalunknownDword12
unknownDword12?: number
OptionalunknownDword13
unknownDword13?: number
OptionalunknownDword14
unknownDword14?: number
OptionalunknownDword15
unknownDword15?: number
OptionalunknownDword17
unknownDword17?: number
OptionalunknownDword18
unknownDword18?: number
OptionalunknownDword19
unknownDword19?: number
OptionalunknownDword2
unknownDword2?: number
OptionalunknownDword21
unknownDword21?: number
OptionalunknownDword3
unknownDword3?: number
OptionalunknownDword4
unknownDword4?: number
OptionalunknownDword5
unknownDword5?: number
OptionalunknownDword6
unknownDword6?: number
OptionalunknownDword7
unknownDword7?: number
OptionalunknownDword8
unknownDword8?: number
OptionalunknownDword9
unknownDword9?: number
OptionalunknownFloat1
unknownFloat1?: number
OptionalunknownQword1
unknownQword1?: string
OptionalunknownString1
unknownString1?: string
OptionalunknownString2
unknownString2?: string
OptionalunknownVector4
unknownVector4?: Float32Array<ArrayBufferLike>
OptionalunknownVector5
unknownVector5?: Float32Array<ArrayBufferLike>