h1z1-server

    Interface FairPlayValues

    interface FairPlayValues {
        defaultMaxDistance: number;
        defaultMaxProjectileSpeed: number;
        defaultMinProjectileSpeed: number;
        dotProductBlockValue: number;
        dotProductMin: number;
        dotProductMinShotgun: number;
        lastLoginDateAddVal: number;
        maxFlaggedShots: number;
        maxFlying: number;
        maxPositionDesync: number;
        maxSpeed: number;
        maxTimeDrift: number;
        maxTpDist: number;
        maxVerticalSpeed: number;
        requiredFile: string;
        requiredFile2: string;
        requiredString: string;
        respawnCheckIterations: number;
        respawnCheckRange: number;
        respawnCheckTime: number;
        speedWarnsNumber: number;
        WEAPON_308: FairPlayWeaponStat;
        WEAPON_BOW_MAKESHIFT: FairPlayWeaponStat;
        WEAPON_BOW_RECURVE: FairPlayWeaponStat;
        WEAPON_BOW_WOOD: FairPlayWeaponStat;
        WEAPON_CROSSBOW: FairPlayWeaponStat;
        WEAPON_SHOTGUN: FairPlayWeaponStat;
    }
    Index

    Properties

    defaultMaxDistance: number
    defaultMaxProjectileSpeed: number
    defaultMinProjectileSpeed: number
    dotProductBlockValue: number
    dotProductMin: number
    dotProductMinShotgun: number
    lastLoginDateAddVal: number
    maxFlaggedShots: number
    maxFlying: number
    maxPositionDesync: number
    maxSpeed: number
    maxTimeDrift: number
    maxTpDist: number
    maxVerticalSpeed: number
    requiredFile: string
    requiredFile2: string
    requiredString: string
    respawnCheckIterations: number
    respawnCheckRange: number
    respawnCheckTime: number
    speedWarnsNumber: number
    WEAPON_308: FairPlayWeaponStat
    WEAPON_BOW_MAKESHIFT: FairPlayWeaponStat
    WEAPON_BOW_RECURVE: FairPlayWeaponStat
    WEAPON_BOW_WOOD: FairPlayWeaponStat
    WEAPON_CROSSBOW: FairPlayWeaponStat
    WEAPON_SHOTGUN: FairPlayWeaponStat
    MMNEPVFCICPMFPCPTTAAATR