The plugin instance ("this")
The object on which the method is defined.
The name of the method to be hooked.
A function that will be called during the hooking process.
Options for controlling the hooking behavior. Specifies whether to call the original method before/after the hook.
Initializes the plugins and loads their configurations.
The ZoneServer2016 instance.
Lists and sends commands from a plugin to a player's console.
This function iterates through the list of commands provided by a plugin and sends each command to a client's console in a game server.
The ZoneServer2016 instance.
The client requesting the command list.
The plugin instance ("this").
Registers a custom command to be used in-game.
The plugin instance ("this").
The ZoneServer2016 instance.
The command to register.
Hooks a method by overriding its default behavior.