h1z1-server
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    interface ConstructionDecayRequest {
        payload: {
            constructionDoors: EntityDecaySnapshot[];
            constructionSimple: EntityDecaySnapshot[];
            foundations: EntityDecaySnapshot[];
            lootableConstruction: EntityDecaySnapshot[];
            ticksToFullDecay: number;
            worldFreeplaceDecayMultiplier: number;
            worldLootable: EntityDecaySnapshot[];
            worldSimple: EntityDecaySnapshot[];
        };
        requestId: number;
        type: "decayDamage";
    }
    Index

    Properties

    payload: {
        constructionDoors: EntityDecaySnapshot[];
        constructionSimple: EntityDecaySnapshot[];
        foundations: EntityDecaySnapshot[];
        lootableConstruction: EntityDecaySnapshot[];
        ticksToFullDecay: number;
        worldFreeplaceDecayMultiplier: number;
        worldLootable: EntityDecaySnapshot[];
        worldSimple: EntityDecaySnapshot[];
    }
    requestId: number
    type: "decayDamage"