Global HashMap of SmeltingEntities - uses CharacterId (string) for indexing
Determines if a smelting entity is for cooking or smelting - Default: smelting
Returns true when the item is smelted
Returns true when the smelting entity has been ignited
The CharacterId of the parent that the entity sits on
For identification upon saving
Id of the effect the smelting entity will have, Default: Furance EFX
Array of item id's that can be used as fuel