h1z1-server
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    worldSaveVersion: number = 2
    • #1467 (H4): move a construction entity's direct children onto the given foundation's freeplaceEntities so they stay reachable from the save graph, then drop the now-childless shell from the world dictionary. Used at load time when a child-parent (e.g. an expansion) cannot be placed into a slot, so its shelters/gates/loot are preserved instead of orphaned. Nested subtrees follow automatically (a re-homed shelter is serialized with its own children). A child-parent that itself nests expansions (only reachable from corrupt/garbled slot data) is drained recursively so those subtrees are re-homed too; seen guards against a cyclic shell graph.

      Parameters

      Returns void